Ja'ghad Qiig "Jod"
Ja%27ghad.jpg
Ja'ghad Qiig without helmet

Name: lurkd

Player: Ja'ghad Qiig

Description: Slug-like features supported by a self contained exo-suit. When standing, reaches just shy of 7 feet tall. Suit allows for temperature, humidity, and other bodily functions to remain at optimal and comfortable levels. Always has weapon either in hand or slung around the back.

Demeanor: Curious, gullible, and awkward

  • Body
    • Strength: 18
    • Agility: 6
    • Endurance: 12
  • Mind
    • Knowledge: 10
    • Wisdom: 16
    • Perception: 12
  • Soul
    • Charisma: 5
    • Will: 16
    • Luck: 5

Original HP: 14

  • Max HP: 14
    • Major Wounds: 0
  • Current HP: 14

Attack (melee): 12
Attack (range): 11
Defense (phys): 15
Defense (dodge): 9
Healing: 16

Advantages

  • Bloods Should Be Kept In: Advantage when healing cut or laceration type wounds. Take your medicine.
  • Something Does Bumping Me?: Advantage against bludgeoning-type damage. Exo-suit armor is built for this kind of stuff.
  • Healing Slot

Disadvantages

  • What Is A Santa Claws?: Disadvantage when topics of Earth knowledge or culture are involved. Lots of it just doesn't make sense.
  • Hard Targets is Hard: Disadvantage against attacking inorganic enemies. At least the capsules will thump them hard enough.
mold.jpg
Mold Culture Apothecary Kit

Equipment

- Venta Corps GU.12q.Hlx T3-Class Exo-Suit
- MeRV-8 40mm Single-Fire Ballistic Capsule Launcher
- Mounted Tactical Light
- Omnipotent Progenitor Gelatin Capsules
- Hyper-Metastatic Colloidal Sarcoma Catalyst Capsules
- LeraTek Systems Magnetospheric Adaptive Plasma Shield
- Bio-Synthetic Medicinal Mold Culture Apothecary Kit
- Retractable Thermal Coil Cauterization Bayonet

Talent:

  • Shields are Upping Now!: Ja'ghad is able to deploy a 5m radius stationary force field bubble. The field has 12 HP. Allies and fired shots from within the field are the only solid things that can move through it. Once the field has absorbed 12 damage or Ja'ghad moves, the field deactivates.

Backfire:
The magnetic capacitance array could overload and create a small EMP burst, knocking out electronics for a single turn.

History:
Ja'ghad Qiig hails from the swamp moon of Ner'ghal, which orbited the gas giant Torv-7. Ja'ghad's species exhibit similar traits to that of Terran slugs, snails, and even cuttlefish. Metallic ores are exceedingly rare on the world of Ner'ghal, with fissile materials being non-existent. Ner'ghalian technology is centered rather around bio-genetics and bio-synthetics. While technically still a Type-0 civilization, the Ner'ghalians reached a near genetic apotheosis before even mastering space travel.

The mysterious Venta Corps, an organization of thousands of alien species who patrol and explore the galaxy, made a trade deal with the Ner'ghalians. In exchange for their invaluable research, they were given access to faster-than-light space travel and valuable metallic and mineral imports. As part of the Venta Corps, each civilization must relinquish a percentage of its population each cycle to serve. Such is the case of Ja'ghad Qiig, serving a term on some otherworldly outpost before being stranded in Lockwood.

Miscellaneous:

  • Ja'ghad is a hermaphrodite
  • Has a paranoid fear of salt
  • Favorite food is black overripe bananas
  • Can blow mucus bubbles from the mouth
  • Rarely comes out of exo-suit
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